It's good to know that when you do "$i->scaleTo(0,0)", it doesn't output an "empty object" ( nothing... ) on the screen, but the object with its original dimensions.
(PHP 5 < 5.3.0, PECL ming SVN)
SWFDisplayItem::scaleTo — Scales the object in global coordinates
$x
[, float $y
] ) : void此函数是实验性的。此函数的表象,包括名称及其相关文档都可能在未来的 PHP 发布版本中未通知就被修改。使用本函数风险自担 。
swfdisplayitem::scaleto() scales the current object to
(x
,y
) in global coordinates.
The object may be a swfshape(), a swfbutton(), a swftext() or a swfsprite() object. It must have been added using the swfmovie::add().
没有返回值。
It's good to know that when you do "$i->scaleTo(0,0)", it doesn't output an "empty object" ( nothing... ) on the screen, but the object with its original dimensions.
after a shape etc. has been added, the refence to the DisplayItem is returned:
$displayItem = $sprite->add($shape);
$displayItem->scaleTo(0.1,0.1);
the above scales it to 0.1 of whatever its original size was